Lua/Client/Vehicle
From JC2-MP Documentation
Contents
Static functions
Returns
Prototype
Vehicle
GetById(number)
VehicleClass
GetClassByModelId(number)
number
GetMassByModelId(number)
string
GetNameByModelId(number)
Functions
Returns
Prototype
VehicleAerodynamics
GetAerodynamics()
Vector3
GetAngularVelocity()
Vector3, Vector3
GetBoundingBox()
Vector3
GetCenterOfMass()
VehicleClass
GetClass()
GetColors()
string
GetDecal()
Player
GetDriver()
number
GetHealth()
number
GetId()
boolean
GetInvulnerable()
Vector3
GetLinearVelocity()
number
GetMass()
number
GetMaxRPM()
number
GetModelId()
string
GetName()
table
GetOccupants()
number
GetRPM()
VehicleSuspension
GetSuspension()
string
GetTemplate()
number
GetTopSpeed()
number
GetTorque()
VehicleTransmission
GetTransmission()
object
GetValue(string)
number
GetWheelCount()
boolean
GetSeatLocked(VehicleSeat)
boolean
IsValid()
SetAngle(Angle)
SetAngularVelocity(Vector3)
SetLinearVelocity(Vector3)
SetPosition(Vector3)
SetSeatLocked(VehicleSeat, boolean)
SetValue(string, object)
Functions inherited from ClientStreamableObject
Returns
Prototype
Angle
GetAngle()
ClimateZone
GetClimateZone()
Vector3
GetPosition()
Operators
Returns
Prototype
boolean
Vehicle == Vehicle
string
tostring(Vehicle)